|No-Skill Range||Melee, Average|
Lore: While trapped in another dimension Developer K sought out ways to come back home. By creating V-MECH using a special booster, and artificial intelligence he could travel at enourmous speed through the Time Gate. Little did Developer K know that V-MECH hungered for more, and more.
Gear Base Damage ReductionEdit
Total: 27.45%BDR, -9.75%WalkSpeed, -10.53%RunSpeed.
Armor: 11.751%BDR, -4.75%WalkSpeed, -5.70%RunSpeed.
Helmet: 6.25%BDR, -2.5%WalkSpeed, -3.00%RunSpeed.
Trinket: 6.25%BDR, -2.5%WalkSpeed, -3.00%RunSpeed.
The Fuel Gauge can be used to allow V-Mechanic to temporarily hover or fly mid-air. It can be activated by via Vmech's Hold-D.
User can Ascend&Descend at a rate of 5.42cps using the A/S keys respectively.. This is/is not affected by BSP%. User can fly in omni-directional air dashes at a rate of 8.50cps using the direction arrows.
- Fuel Gauge Capacity: 66 Fuel.
- Minimum Fuel Required to enter Flight Mode: 3 Fuel.
- Drain Rate: Fuel drains at [30 Fuel] per 1 second while over drop zones or if above a height of 7.00circles above the ground.
- Recharge Rate: Fuel gauge recharges while walking at a rate of [3 Fuel] per 1 second, drains at the same rate while hovering.
Guard Duration: (180 degrees)
DDDD: 8damage [Knockdown]
Hold-D(During Flight Mode) : 5damage [Lift]
Beam Slasher(Weapon) (1~4):''' 4 damage
Beam Slasher(Weapon) (5): '''4 damage [Launch]
Wild Shot(Armor) (1~6): ? damage
Beam Shield(Helmet): 10 second frontal shield which blocks non-guardbreak attacks. Can be deactivated. (180 degrees)
- Hidden Effect: Buff increases walk speed by 5% while active(does not increase run speed).
Hyper Beam(Trinket) (1~3): 20 damage [Knockdown] [Shocked]
- While active, V-Mech's Flight Mode functionality for ascend&descend is given. The rate however is changed to 11.40cps.
Beam Slasher(Weapon): 20 seconds
Wild Shot(Armor): 22 seconds
Beam Shield(Helmet): 14 seconds
Hyper Beam(Trinket): 17 seconds