Whenever a round's timer runs down to 0, a "Sudden Death" occurs changing a few elements of gameplay depending on the mode.
A standard amongst any mode is that:
- Match EXP&PESO base multiplier do not increase during this time.
- Time spent in match does not apply to quests with minute based timers during this time(excluding "Reckless Challenge" quests).
- Players in [idle] state may receive AFK question IMMEDIATELY upon the start of Sudden Death. Exact cause undetermined.
[Crusade Easy] & [Crusade Medium]
- No known changes have been documented.
- Mini-Reaper(page incomplete) will spawn and persue players.
- The match ends and all surviving humans are declared victorious.
- When the current boss dies, no more bosses will be chosen.
- Ball knockback is increased by 50%.
[Team Death Match], [Prisoner], [Ladder], [Powerstone]
- All players' HP is reduced to 0/0. Meaning their maximum HP is reduced to 0 as well.
- The following skills are disabled:Justice Jetpack, Cyber Jetpack, Trooper Jetpack, Shaman Helm, Phoenix Helm
- Note: Despite being based on MAX HP, Ragna's [Black Onslaught] is not disabled during Sudden Death.
- All effects of Team Death Match Sudden Death.
- Crown accquisition rate increased by 50%.