|No-Skill Range||Based on current weapon|
|Walking Speed||Based on current weapon|
|Running Speed||Based on current weapon|
Capable of spawning with the gears of:
- Special: Captain Hook, Crazy Sapper
- Magic: Cyber Medic, Dark Shaman, Firemage, Ice Mage, Lightning Mage
- Ranged: Cowboy, Infantry, Musketeer, Robin Hood, Space Trooper, Treasure Hunter
- Melee: Boxing Champ, Iron Knight, Justice Defender, Savage Berserker, Shadow Assassin, Smile Joker, Tao Warrior, Taekwon Master, Viking Raider
Gear Base Damage Reduction:
Total: (See Datapedia page of Undead's currently equipped gear)
Base HP(5F,10F,15F): Untested
Base HP(25F,30F,35F): Untested
Base HP(45F,50F,55F): Untested
- Hitbox: Undead are roughly 25% vertically larger than Heroes, attacks that would pass over a player may hit.
- Dexterity: Undead are immune to all drop damage.
- Blocking: Undead are unable to Block.
- Summon(Medium): Boss Undead are able to summon 2 minions of the same type every 20 seconds(estimate).
- Summon(Hard): Boss Undead are able to summon 4 minions of the same type every 20 seconds(estimate).
(See Datapedia page of Undead's currently equipped gear for melee details)
(See Datapedia page of Undead's currently equipped gear for skill details)
- Limitation: Undead cannot use a skill until their HP is under 50%. During this state, the Undead will gain a Red Aura.
- Magic Limitation: Magic-Type Undead do not have any limitation on skills.
Weapon: 3 seconds
Armor: 3 seconds
Helmet: 3 seconds
Trinket: 3 seconds